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Rage of the Farseer
Shaman · Enhancement · Row 7 of 7 · Single rank
NEW in Forever Active ability Requires Mental Quickness
Rage of the Farseer sits in row 7 of the Shaman Enhancement tree. A talent tree is simply the grid of talents for one class role, and you will need Mental Quickness maxed first. It costs just one point. So the only question is whether opening its row fits your build.
New in Forever. This talent never existed in Classic, so don't go looking for an old version to compare. There is none.
Instant | 3 min cooldown
What Rage of the Farseer does at each rank
A rank is one level of a talent. Every rank makes the effect a bit stronger. The list below uses the exact wording from the beta client, word for word.
- Rank 1: Increases your melee attack speed and spell casting speed by 30% for 25 sec.
How to reach Rage of the Farseer
Row 7 opens after you spend 30 points in the earlier Enhancement rows. Level 40 is the earliest you can pick up Rage of the Farseer, and you will need Mental Quickness maxed first.
Is Rage of the Farseer worth the points?
One point gives you the full effect. The real cost is opening row 7. That is 30 points in the rows above, so take it when the talent suits your build.
Try Rage of the Farseer in the Shaman calculator
Elsewhere in Enhancement
Planning the rest of the tree? These talents sit right next to Rage of the Farseer:
Earth's Grasp · Thundering Strikes · Ancestral Knowledge · Guardian Totems · Mental Dexterity · Improved Ghost Wolf · Improved Lightning Shield · Elemental Weapons · Shamanistic Focus · Anticipation · Toughness · Flurry
