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WoW Forever Dungeons & Raids: Bosses, Progression & Guide
Choose a dungeon close to your level and collect its quests before gathering a five-player group. The lists below include Classic dungeons, new Forever additions and the current raid roadmap. Level ranges, bosses, loot and entry requirements may change during beta.
WoW Forever dungeons by level
The table includes playable beta dungeons and announced additions. A suggested level range does not confirm that a dungeon is currently playable; check its status and linked guide before planning a run.
| Dungeon | Suggested level | Group | What to expect | Status |
|---|---|---|---|---|
| Ragefire Chasm | 13-18 | 5 players | Low-level first dungeon | Classic dungeon |
| Hall of Thanes | 13-18 | 5 players | Old Ironforge; four bosses recorded | Playable beta; details provisional |
| Ruins of Lordaeron | 15-20 | 5 players | Ruins above the Undercity; six encounters recorded | Playable beta; details provisional |
| Deadmines | 18-23 | 5 players | Ship and foundry run | Classic dungeon |
| Shadowfang Keep | 22-30 | 5 players | Haunted castle | Classic dungeon |
| Excavation Site | 24-29 | 5 players | Wetlands, near Whelgar's Excavation; four encounters listed | In beta data; working name, bosses and loot unconfirmed |
| City of Dalaran | 28-33 | 5 players | Alterac Mountains; nine encounters listed | Announced; not yet playable in beta |
| Scarlet Monastery | 30-40 | 5 players | Four wings | Classic dungeon |
| Uldaman | 35-45 | 5 players | Titan vault | Classic dungeon |
| The Drowned City | 35-40 | 5 players | Off the coast of Stranglethorn Vale | Announced; bosses and loot encrypted |
| Krol'dok Stronghold | 40-45 | 5 players | The Riverglades; entrance unconfirmed | Announced; bosses and loot encrypted |
| Sunken Temple | 45-55 | 5 players | Temple with multiple bosses | Classic dungeon |
| Alcaz Prison | 48-53 | 5 players | Alcaz Island in Dustwallow Marsh | Announced; bosses and loot encrypted |
| Blackrock Depths | 52-60 | 5 players | Large dungeon with arena and Emperor | Classic dungeon |
| Blackmaw Hold | 55-60 | 5 players | Furbolg city in northern Azshara | Announced; bosses and loot encrypted |
| Scholomance | 58-60 | 5 players | Undead school | Classic dungeon |
| Stratholme | 58-60 | 5 players | Live and undead sides | Classic dungeon |
| Shaper's Terrace | 58-60 | 5 players | Titan facility in Un'Goro Crater | Announced; bosses and loot encrypted |
Which WoW Forever dungeon should you run next?
- Levels 13-23: start with Ragefire Chasm or Hall of Thanes. Ruins of Lordaeron covers levels 15-20 near the Undercity; Deadmines follows as your group reaches the next bracket.
- Levels 22-40: Shadowfang Keep and the Scarlet Monastery wings offer useful practice with pulls, patrols and multi-wing routes.
- Levels 35-55: Uldaman and Sunken Temple are quest-dense runs. Collect related quests before entering so the trip is worth the travel time.
- Levels 52-60: Blackrock Depths, Scholomance and Stratholme cover the Classic endgame route. The announced Blackmaw Hold and Shaper's Terrace additions have encrypted boss and loot data, so check their guides before relying on a run or particular drop.
The best run is usually the one that solves more than one problem: several quests, a useful upgrade and a reasonable travel time. A slightly lower dungeon with a full quest bundle can beat a higher dungeon that requires a long trip for one reward.
New and Forever-specific dungeon notes
The nine linked Forever dungeon guides run from Hall of Thanes at levels 13-18 to Shaper's Terrace at levels 58-60. Hall of Thanes and Ruins of Lordaeron have recorded beta encounters and loot observations.
Excavation Site is a working name for the Wetlands dungeon in beta data; its boss names and loot remain unconfirmed. City of Dalaran has not yet been playable in beta. The Drowned City, Krol'dok Stronghold, Alcaz Prison, Blackmaw Hold and Shaper's Terrace still have encrypted bosses and loot. Their guides separate known level ranges and locations from missing encounter details.
Classic dungeon experience will help, but familiar pulls may play differently with Forever's changes to enemy damage, rewards and classes. Check the latest update notes before planning a run around a particular drop or strategy.
Dungeon preparation checklist
- Bring a level-appropriate starter build and understand your role before you queue.
- Repair, empty enough bag space and carry food and water for a full run.
- Collect dungeon quests from nearby hubs before traveling to the entrance.
- Agree on loot rules, crowd-control marks and who will lead before the first pull.
- Ask whether the group is clearing for quests, experience, a key or specific loot; it prevents mismatched expectations.
Keys, quests and entrance preparation
Some endgame routes are smoother when someone has completed a key or entrance quest first. Blackrock Depths, Scholomance and Stratholme are the main examples to check. Forever may change the requirements, so confirm the quest text and door rules in game rather than copying a Classic checklist.
Dungeon quests are also a major part of the leveling value. Pick them up before the run, complete them together, and turn them in as a group when possible. The questing guide can help you plan which hub to visit next.
WoW Forever raid schedule
| Raid | Size | Timing or status |
|---|---|---|
| Barrow Deeps | 10 players | Announced for 9 December 2026 · Announced |
| Hyjal Summit | 20 players | Announced for 9 December 2026 · Announced |
| Onyxia's Lair | 40 players | Announced for 9 December 2026 · Announced |
| Molten Core | 40 players | Forever tuning mentioned; timing and details can change · Beta / tuning subject to change |
Blizzard's roadmap announces the first three new raids for 9 December 2026. Before raid day, use dungeons to learn your role, review your class changes, prepare consumables with the professions guide, and keep your build flexible while beta data changes.
Group roles and builds
A standard dungeon group has one tank, one healer and three damage dealers. Tanks and healers often shorten queue time, but a damage dealer can still make a group valuable by interrupting, controlling dangerous targets and following the objective.
Start with the class's leveling build, then adjust it for the dungeon. Do not assume a raid or PvP build is automatically the best leveling setup. Use the class guide, starter builds and compare tool together.
Dungeon and raid FAQs
What level can I enter WoW Forever dungeons?
Current beta info puts dungeon brackets from level 13 through level 60. Use the table for a starting range, but check the in-game entrance and group finder during beta because requirements can change.
Which WoW Forever dungeons are new?
The nine new Forever dungeon guides cover Hall of Thanes, Ruins of Lordaeron, Excavation Site, City of Dalaran, The Drowned City, Krol'dok Stronghold, Alcaz Prison, Blackmaw Hold, Shaper's Terrace. Hall of Thanes and Ruins of Lordaeron have playable beta records. Excavation Site is in beta data under a working name, while City of Dalaran has not yet been playable. Bosses and loot for the remaining five dungeons are encrypted. See each guide for confirmed details and beta limitations.
What group should I bring to a dungeon?
The standard five-player group is one tank, one healer and three damage dealers. Bring food, water, repairs and a build suited to your role; ask the group about loot rules before the first pull.
When do WoW Forever raids unlock?
Blizzard's roadmap announces Barrow Deeps, Hyjal Summit and Onyxia's Lair for 9 December 2026. Raid tuning, access details and later raid timing can still change.
Do I need keys or attunements for every dungeon?
No single key rule applies to every dungeon. Classic-style key quests may matter for entrances such as Blackrock Depths, Scholomance and Stratholme, so check the current beta quest and entrance requirements before your group travels.
Last reviewed: 13 October 2026.
