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Paladin

Paladin · crowd control spell · WoW Forever

Hammer of Justice in WoW Forever

Same as Classic

Hammer of Justice is a Paladin spell in WoW Forever, unchanged from Classic. You'll learn it from Paladin trainers, starting at level 8. It has 4 ranks in the beta, learned from level 8 to level 54. Every rank is listed below, with its tooltip and cost.

Unchanged from Classic in the Forever beta.

Hammer of Justice quick facts

ClassPaladin
Rolecrowd control
SchoolHoly
Cast timeInstant
Cooldown1 min
DurationVaries by rank
Range10 yd
CostVaries by rank
Ranks4
First learnedLevel 8
SourcePaladin trainer

How to learn Hammer of Justice

Taught by Paladin trainers, starting at level 8.

What Hammer of Justice does

Stuns the target for 6 sec.

Showing the highest rank. The full rank list is below.

All Hammer of Justice ranks

Hammer of Justice has 4ranks, learned from level 8 to level 54. Tooltip text is quoted exactly as it appears in the beta client.

Rank 1Level 8 · ID 853

Stuns the target for 3 sec.

30 Mana · Instant cast · 1 min cooldown · Lasts 3 sec · 10 yd
Rank 2Level 24 · ID 5588

Stuns the target for 4 sec.

50 Mana · Instant cast · 1 min cooldown · Lasts 4 sec · 10 yd
Rank 3Level 40 · ID 5589

Stuns the target for 5 sec.

75 Mana · Instant cast · 1 min cooldown · Lasts 5 sec · 10 yd
Rank 4Level 54 · ID 10308

Stuns the target for 6 sec.

100 Mana · Instant cast · 1 min cooldown · Lasts 6 sec · 10 yd

More Paladin spells

Open the Paladin calculator

Hammer of Justice FAQs

What does Hammer of Justice do in WoW Forever?

Stuns the target for 6 sec.

How do I learn Hammer of Justice?

Taught by Paladin trainers, starting at level 8.

How many ranks does Hammer of Justice have?

Hammer of Justice has 4 ranks, learned from level 8 to level 54. It costs 30 Mana at the first rank, 100 Mana at the highest rank to cast.

What changed for Hammer of Justice in WoW Forever?

No. Hammer of Justice works the same as in Classic.

Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.