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Paladin

Paladin · seal spell · WoW Forever

Seal of Light in WoW Forever

Changed from Classic

Seal of Light is a Paladin seal spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Paladin trainers, starting at level 30. It has 4 ranks in the beta, learned from level 30 to level 60. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.

Changed in WoW Forever. 4 of its 4 ranks have different wording than in Classic.

Seal of Light quick facts

ClassPaladin
Roleseal
SchoolHoly
Cast timeInstant
Duration30 sec
CostVaries by rank
Ranks4
First learnedLevel 30
SourcePaladin trainer

How to learn Seal of Light

Taught by Paladin trainers, starting at level 30.

What Seal of Light does

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

Showing the highest rank. The full rank list is below.

How Seal of Light works

Requirements for using this spell, taken from the beta tooltip:

All Seal of Light ranks

Seal of Light has 4ranks, learned from level 30 to level 60. Tooltip text is quoted exactly as it appears in the beta client.

Rank 1Level 30 · ID 20165

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

110 Mana · Instant cast · Lasts 30 sec
Rank 2Level 40 · ID 20347

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

140 Mana · Instant cast · Lasts 30 sec
Rank 3Level 50 · ID 20348

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

180 Mana · Instant cast · Lasts 30 sec
Rank 4Level 60 · ID 20349

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

210 Mana · Instant cast · Lasts 30 sec

What changed from Classic

The following ranks changed from Classic:

Rank 1
Classic

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

WoW Forever

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 25. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

Rank 2
Classic

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

WoW Forever

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 34. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

Rank 3
Classic

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

WoW Forever

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 49. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

Rank 4
Classic

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

WoW Forever

"Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time."

More Paladin spells

Open the Paladin calculator

Seal of Light FAQs

What does Seal of Light do in WoW Forever?

Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.

How do I learn Seal of Light?

Taught by Paladin trainers, starting at level 30.

How many ranks does Seal of Light have?

Seal of Light has 4 ranks, learned from level 30 to level 60. It costs 110 Mana at the first rank, 210 Mana at the highest rank to cast.

What changed for Seal of Light in WoW Forever?

Seal of Light is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.

Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.