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WoW Forever Druid Restoration Healer Talent Build
Healer · Raids Level 60 · 0 / 11 / 40 · Balance 0 · Feral Combat 11 · Restoration 40
Gift of Nature throughput with Improved Rejuvenation, Tranquil Spirit mana and a Ferocity/Heart of the Wild shell. Load the level-60 build in the calculator to adjust it for your gear and group.
Level-30 beta Druid Restoration Healer build
Level-30 Restoration dungeon healer · 0 / 0 / 21 · 21 standard talent points. Reviewed 16 October 2026.
Gift of Nature, Improved Rejuvenation and Swiftmend support healing over time. Naturalist meets the prerequisite for Nature's Swiftness, while Gift of the Earthmother supports your instant heals without requiring Wild Growth.
Beta talent allocation: 0/0/21
Restoration: 21 points
| Talent | Rank | Effect at this rank |
|---|---|---|
| | 5/5 | Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells. |
| | 5/5 | Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%. |
| | 5/5 | Increases the effect of all your healing spells by 10%. |
| | 1/1 | Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. |
| | 3/3 | Increases the effect of your Rejuvenation spell by 15%. |
| | 1/1 | Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. |
| | 1/1 | When activated, your next Nature spell becomes an instant cast spell. |
How to play this beta version
- Keep Rejuvenation or Regrowth on a target that may need Swiftmend.
- Use the direct heal that fits the damage window and Nature's Swiftness for an important instant Nature spell.
- Use Tranquility only when you can channel safely and several party members need healing.
What changes from the 51-point build?
- Wild Growth needs 31 points and is absent.
- The complete level-60 Mana and healing package is not selected in this beta build.
The Restoration PvP variant trades some Gift of Nature throughput for Reflection when movement and contested casts constrain recovery.
Why this beta talent split?
Nature's Swiftness stays alongside Swiftmend for emergency recovery. Balance Improved Wrath is a useful damage-support alternative and early Feral Heart of the Wild adds Intellect, but either five-point dip loses the instant Nature cooldown and some healing ranks.
Alternative beta buildBalance / Restoration damage support 5/0/16Talent split
Use when you need to contribute Wrath damage between modest healing events.
Adds Improved Wrath but loses Nature's Swiftness, Improved Rejuvenation and one Gift of Nature rank.
Balance5 points
- Improved Wrath5/5
Restoration16 points
- Nature's Focus5/5
- Naturalist5/5
- Gift of Nature4/5
- Gift of the Earthmother1/1
- Swiftmend1/1
Level-60 Druid Restoration Healer build: 51 points
Restoration Healer at a glance
Healer · Raids
Adjust the build for your gear, group and the fight.
- Gift of Nature 5/5 core
- Living Spirit path
- Subtlety threat cut
Load the build, test it at level 60, then compare your version with the build comparison tool.
How to play Restoration Healer
Blanket the raid in heal-over-time spells before damage lands. Keep Rejuvenation rolling, Regrowth for spikes, and save Swiftmend for emergencies.
Related planning: Read the dungeons and raids guide, open the Druid talent calculator, or review the class changes before you finalize the build.
Restoration Healer talent allocation and effects
Feral Combat (11 points)
| Talent | Rank | Effect |
|---|---|---|
| | 5/5 | Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy. |
| | 5/5 | Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%. |
| | 1/2 | Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%. |
Restoration (40 points)
| Talent | Rank | Effect |
|---|---|---|
| | 5/5 | Gives you a 70% chance to avoid interruption caused by damage while casting Arcane and Nature spells. |
| | 5/5 | Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy. |
| | 5/5 | Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%. |
| | 3/3 | Reduces the threat generated by your Nature and Arcane spells by 30%. |
| | 2/3 | Reduces the mana cost of all shapeshifting by 20%. |
| | 3/3 | Allows 50% of your Mana regeneration to continue while casting. |
| | 5/5 | Increases the effect of all your healing spells by 10%. |
| | 1/1 | Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells. |
| | 5/5 | Reduces the mana cost of your Healing Touch and Tranquility spells by 10%. |
| | 3/3 | Increases the effect of your Rejuvenation spell by 15%. |
| | 1/1 | Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells. |
| | 2/3 | Increases your Spirit by 10%. |
Why Restoration Healer takes these talents
Gift of Nature increases healing, Improved Rejuvenation improves that spell and Swiftmend provides immediate healing on an eligible target. Reflection supports Mana regeneration while casting. Living Spirit increases Spirit rather than directly granting spell power. Heart of the Wild increases Intellect and form-specific stats. This allocation does not take Wild Growth or Nature's Swiftness, so plan emergency healing around Swiftmend and cast windows.
Restoration Healer FAQs
Why the 0/11/40 split for Restoration Healer?
This Healer · Raids build spends 0 in Balance, 11 in Feral Combat, 40 in Restoration. Gift of Nature increases healing, Improved Rejuvenation improves that spell and Swiftmend provides immediate healing on an eligible target. Reflection supports Mana regeneration while casting. Living Spirit increases Spirit rather than directly granting spell power. Heart of the Wild increases Intellect and form-specific stats. This allocation does not take Wild Growth or Nature's Swiftness, so plan emergency healing around Swiftmend and cast windows.
Which talents does Restoration Healer max out?
Fully ranked talents: Ferocity, Heart of the Wild (Feral Combat); Nature's Focus, Furor, Naturalist, Subtlety, Reflection, Gift of Nature, Gift of the Earthmother, Tranquil Spirit, Improved Rejuvenation, Swiftmend (Restoration). The table also lists talents with fewer points. You can move points around as long as you meet the prerequisites.
What level is Restoration Healer built for?
The full plan is level 60 and spends all 51 talent points: 0 in Balance, 11 in Feral Combat, 40 in Restoration. The separate current-beta adaptation on this page is level 30 and uses 21 standard points. Use the matching calculator link for your level.
What should I do after loading Restoration Healer?
Test it at level 60, then compare your own version with the build comparison tool to see what moved. For the activity itself, the dungeons and raids guide is the next useful read.
Can I use Restoration Healer at the level-30 beta cap?
Use the 0/0/21 beta adaptation with 21 standard points. Wild Growth needs 31 points and is absent. Its intended use is level-30 restoration dungeon healer.
Does the level-30 build include Legacy Talented points?
No. It uses 21 standard talent points and imports at level 30. Five early points from Legacy Talented can raise your level-30 budget to 26, but that is a separate allocation. Neither 21 nor 26 points can reach a 31-point capstone.
More builds to try
Playing a different class? These healer builds from other classes follow a similar role: Holy Healer (Priest), Holy Raid Healer (Paladin), Discipline Raid Healer (Priest).
