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Priest WoW Forever Priest Shadow Weaving Raid Talent Build

DPS · Raids Level 60 · 10 / 0 / 41 · Discipline 10 · Holy 0 · Shadow 41

Shadow Priest raid build with Shadowform, Shadow Weaving and Darkness. Devouring Contagion supports Devouring Plague, while Discipline points improve instant spells and add a Holy-damage option outside Shadowform. Load the level-60 build in the calculator to adjust it for your gear and group.

Level-30 beta Priest Shadow Weaving Raid build

Level-30 Shadow dungeon damage · 2 / 0 / 19 · 21 standard talent points. Reviewed 16 October 2026.

Two Discipline points improve wand damage while 19 Shadow points retain Spirit Tap, Mind Flay, Shadow Weaving and Vampiric Embrace. The wand is a Mana-free finishing option in level-30 quests and dungeons; it is mainly for finishing targets, rather than replacing Shadow spells when the enemy has plenty of health.

Open level-30 Priest build →

Beta talent allocation: 2/0/19

Discipline: 2 points

TalentRankEffect at this rank
Wand Specialization Wand Specialization2/2Increases your damage with Wands by 25%.

Shadow: 19 points

TalentRankEffect at this rank
Shadow Focus Shadow Focus5/5Improves your chance to hit with Shadow spells by 5%.
Spirit Tap Spirit Tap5/5Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Improved Shadow Word: Pain Improved Shadow Word: Pain2/2Increases the duration of your Shadow Word: Pain spell by 6 sec.
Mind Flay Mind Flay1/1Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay Improved Mind Flay2/2Each instance of damage of Mind Flay deals 20% more damage than its previous instance of damage.
Vampiric Embrace Vampiric Embrace1/1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving Shadow Weaving3/3Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.

How to play this beta version

  1. Apply periodic damage on targets that live long enough and build personal Shadow Weaving stacks.
  2. Use Mind Flay when a safe channel fits, then finish a weakened target with a suitable wand when saving Mana matters.
  3. Use Vampiric Embrace where its party recovery and kill-triggered Spirit Tap interaction are useful; retain Mana for a needed heal.

What changes from the 51-point build?

  • Shadowform requires 31 points and is absent.
  • Silence and Shadow Reach are not selected in this wand-support version.

For a casting-heavy group or one that needs another Silence, use the deeper Shadow alternative. It restores Silence and range but loses the wand bonus.

Why this beta talent split?

Wand Specialization supports a Mana-saving finisher while Shadow keeps its damage and recovery foundation. Holy offers casting protection and Renew support, but costs more Shadow investment for a different playstyle. Use the deeper Shadow version when Silence matters more than wand damage.

Alternative beta buildShadow casting and Silence 0/0/21Talent split
When to use

Use when more Shadow range and an active Silence matter more than wand finishing.

Trade-off

Gives up Wand Specialization.

Shadow21 points

  • Shadow Focus5/5
  • Spirit Tap5/5
  • Improved Shadow Word: Pain2/2
  • Shadow Reach1/2
  • Mind Flay1/1
  • Improved Mind Flay2/2
  • Vampiric Embrace1/1
  • Shadow Weaving3/3
  • Silence1/1
Open level-30 alternative

Level-60 Priest Shadow Weaving Raid build: 51 points

Open level-60 Priest build →

Shadow Weaving Raid at a glance

INTENDED USE

DPS · Raids
Adjust the build for your gear, group and the fight.

CORE PICKS
  • Shadowform and Darkness
  • Shadow Weaving 3/3 personal Shadow damage
  • Devouring Contagion 2/2
NEXT STEP

Load the build, test it at level 60, then compare your version with the build comparison tool.

How to play Shadow Weaving Raid

Maintain useful Shadow damage-over-time effects, use Mind Blast when appropriate and channel Mind Flay between higher-priority actions. Build Shadow Weaving stacks through Shadow damage and use Vampiric Embrace when its party healing helps. Shadowform prevents healing spell casts, so leave it when direct healing is necessary. Watch Mana and target survival time before spreading damage to adds.

Related planning: Read the dungeons and raids guide, open the Priest talent calculator, or review the class changes before you finalize the build.

Shadow Weaving Raid talent allocation and effects

Discipline (10 points)

TalentRankEffect
Power in Light Power in Light5/5Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire or Shadow Word: Pain.
Twin Disciplines Twin Disciplines5/5Increases the damage and healing of your instant cast spells by 5%.

Shadow (41 points)

TalentRankEffect
Shadow Focus Shadow Focus5/5Improves your chance to hit with Shadow spells by 5%.
Blackout Blackout5/5Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap Spirit Tap2/5Gives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Improved Shadow Word: Pain Improved Shadow Word: Pain2/2Increases the duration of your Shadow Word: Pain spell by 6 sec.
Improved Mind Blast Improved Mind Blast5/5Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream Improved Psychic Scream2/2Reduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay Mind Flay1/1Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Dark Inspiration Dark Inspiration5/5Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party's Spirit by 15% for 10 sec.
Vampiric Embrace Vampiric Embrace1/1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving Shadow Weaving3/3Your Shadow damage spells have a 100% chance to increase the Shadow damage the target takes from you by 2% for 15 sec, stacking up to 5 times.
Silence Silence1/1Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion Devouring Contagion2/2Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to 2 nearby enemies within 10 yds for the remaining duration.
Early Demise Early Demise1/2Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
Darkness Darkness5/5Increases your Shadow damage done by 10%.
Shadowform Shadowform1/1Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Why Shadow Weaving Raid takes these talents

Shadow Weaving increases your own Shadow damage, not every Warlock's raid damage. Vampiric Embrace unlocks Shadowform, and Darkness adds Shadow damage. Devouring Contagion reduces Devouring Plague Mana costs and spreads its remaining duration to two nearby enemies when the afflicted target dies. Twin Disciplines improves instant spells; Power in Light supports Smite or Penance against Holy Fire targets, so it is not a direct Shadow DPS bonus.

Shadow Weaving Raid FAQs

Why the 10/0/41 split for Shadow Weaving Raid?

This DPS · Raids build spends 10 in Discipline, 0 in Holy, 41 in Shadow. Shadow Weaving increases your own Shadow damage, not every Warlock's raid damage. Vampiric Embrace unlocks Shadowform, and Darkness adds Shadow damage. Devouring Contagion reduces Devouring Plague Mana costs and spreads its remaining duration to two nearby enemies when the afflicted target dies. Twin Disciplines improves instant spells; Power in Light supports Smite or Penance against Holy Fire targets, so it is not a direct Shadow DPS bonus.

Which talents does Shadow Weaving Raid max out?

Fully ranked talents: Power in Light, Twin Disciplines (Discipline); Shadow Focus, Blackout, Improved Shadow Word: Pain, Improved Mind Blast, Improved Psychic Scream, Mind Flay, Dark Inspiration, Vampiric Embrace, Shadow Weaving, Silence, Devouring Contagion, Darkness, Shadowform (Shadow). The table also lists talents with fewer points. You can move points around as long as you meet the prerequisites.

What level is Shadow Weaving Raid built for?

The full plan is level 60 and spends all 51 talent points: 10 in Discipline, 0 in Holy, 41 in Shadow. The separate current-beta adaptation on this page is level 30 and uses 21 standard points. Use the matching calculator link for your level.

What should I do after loading Shadow Weaving Raid?

Test it at level 60, then compare your own version with the build comparison tool to see what moved. For the activity itself, the dungeons and raids guide is the next useful read.

Can I use Shadow Weaving Raid at the level-30 beta cap?

Use the 2/0/19 beta adaptation with 21 standard points. Shadowform requires 31 points and is absent. Its intended use is level-30 shadow dungeon damage.

Does the level-30 build include Legacy Talented points?

No. It uses 21 standard talent points and imports at level 30. Five early points from Legacy Talented can raise your level-30 budget to 26, but that is a separate allocation. Neither 21 nor 26 points can reach a 31-point capstone.

More builds to try

Playing a different class? These dps builds from other classes follow a similar role: Marksmanship Raid (Hunter), Combat Swords (Rogue), Elemental Raid (Shaman).

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