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Puncturing Wounds
Rogue · Combat · Row 2 of 7 · 3 ranks
Changed from Classic
Puncturing Wounds sits in row 2 of the Rogue Combat tree. It has 3 ranks, costing one point each.
Changed from Classic. Check the rank effects below before reusing a Classic build.
What each rank of Puncturing Wounds does
Each point buys one rank. Compare the effects below to decide how many points to spend.
- Rank 1: Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
- Rank 2: Increases the critical strike chance of your Backstab by 20% and your Mutilate by 10%, and gives Backstab a 30% chance to add an additional Combo Point.
- Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
How to reach it
Row 2 opens after you spend 5 points in the earlier Combat rows. Level 15 is the earliest you can pick up Puncturing Wounds.
Is Puncturing Wounds worth the points?
Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.
Starter Rogue builds that use this talent
These starter builds already put points into Puncturing Wounds. Open one to see the full allocation:
- Combat Swords (DPS · Raids)
Try Puncturing Wounds in the Rogue calculator
FAQ
How many points does Puncturing Wounds cost?
Up to 3 points, one per rank. You can stop at any rank.
Which row is Puncturing Wounds in, and how do I open that row?
Row 2 of the Combat tree. Spend 5 points in the rows above to open it. Level 15 is the earliest you can take it.
Did Puncturing Wounds change from Classic?
Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.
Check more Combat talents
More talents in the Combat tree:
