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Endurance
Rogue · Combat · Row 3 of 7 · 2 ranks
Changed from Classic
Endurance sits in row 3 of the Rogue Combat tree. A talent tree is simply the grid of talents for one class role. It can take up to 2 points. Max it fully, or put in a few points just to open the rows below.
Changed from Classic. This talent now works differently than in Classic, so read the ranks below before you spend any points.
What Endurance does at each rank
A rank is one level of a talent. Every rank makes the effect a bit stronger. The list below uses the exact wording from the beta client, word for word.
- Rank 1: Reduces the cooldown of your Sprint and Evasion abilities by 30%.
- Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%.
How to reach Endurance
Row 3 opens after you spend 10 points in the earlier Combat rows. Level 20 is the earliest you can pick up Endurance.
Is Endurance worth the points?
Every rank makes the effect stronger, so putting in a few points while leveling is totally fine. Max it when the final rank is the heart of your endgame build. And if you only need it as a stepping stone, no shame in stopping early.
Starter builds that take it
These starter builds already put points into Endurance. Open one and see how it fits in a real build:
- Combat Swords (DPS · Raids)
Try Endurance in the Rogue calculator
Elsewhere in Combat
Planning the rest of the tree? These talents sit right next to Endurance:
Improved Eviscerate · Improved Sinister Strike · Lightning Reflexes · Puncturing Wounds · Deflection · Precision · Riposte · Improved Sprint · Improved Kick · Flawless Execution · Dual Wield Specialization · Blade Flurry
