Home › Spells › Aspect of the Cheetah
Hunter · aspect spell · WoW Forever
Aspect of the Cheetah in WoW Forever
Same as ClassicAspect of the Cheetah is a Hunter aspect spell in WoW Forever, unchanged from Classic. You'll learn it from Hunter trainers, starting at level 20. It has a single rank in the beta. Every rank is listed below, with its tooltip and cost.
Aspect of the Cheetah quick facts
How to learn Aspect of the Cheetah
Taught by Hunter trainers, starting at level 20.
What Aspect of the Cheetah does
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he/she will be dazed for 4 sec. Only one Aspect can be active at a time.
How Aspect of the Cheetah works
Requirements for using this spell, taken from the beta tooltip:
- Only one Aspect can be active at a time.
All Aspect of the Cheetah ranks
Aspect of the Cheetah has 1rank, learned from level 20. Tooltip text is quoted exactly as it appears in the beta client.
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he/she will be dazed for 4 sec. Only one Aspect can be active at a time.
More Hunter spells
- Aspect of the Beast
- Aspect of the Hawk
- Aspect of the Monkey
- Aspect of the Pack
- Aspect of the Wild
- Beast Lore
- Eyes of the Beast
- Mend Pet
Aspect of the Cheetah FAQs
What does Aspect of the Cheetah do in WoW Forever?
The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, he/she will be dazed for 4 sec. Only one Aspect can be active at a time.
How do I learn Aspect of the Cheetah?
Taught by Hunter trainers, starting at level 20.
How many ranks does Aspect of the Cheetah have?
Aspect of the Cheetah has 1 rank, learned from level 20. It costs 40 Mana to cast.
What changed for Aspect of the Cheetah in WoW Forever?
No. Aspect of the Cheetah works the same as in Classic.
Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.