Home › Spells › Eyes of the Beast

Hunter

Hunter · utility spell · WoW Forever

Eyes of the Beast in WoW Forever

Changed from Classic

Eyes of the Beast is a Hunter utility spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Hunter trainers, starting at level 14. It has a single rank in the beta. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.

Changed in WoW Forever. 1 of its 1 ranks have different wording than in Classic.

Eyes of the Beast quick facts

ClassHunter
Roleutility
SchoolNature
Cast time2 sec
Duration2 min
Range50000 yd
Cost20 Mana
Ranks1
First learnedLevel 14
SourceHunter trainer

How to learn Eyes of the Beast

Taught by Hunter trainers, starting at level 14.

What Eyes of the Beast does

Take direct control of your pet and see through its eyes for 2 min.

All Eyes of the Beast ranks

Eyes of the Beast has 1rank, learned from level 14. Tooltip text is quoted exactly as it appears in the beta client.

Rank 1Level 14 · ID 1002

Take direct control of your pet and see through its eyes for 2 min.

20 Mana · 2 sec cast · Lasts 2 min · 50000 yd

What changed from Classic

The following ranks changed from Classic:

Rank 1
Classic

"Take direct control of your pet and see through its eyes for 1 min."

WoW Forever

"Take direct control of your pet and see through its eyes for 2 min."

More Hunter spells

Open the Hunter calculator

Eyes of the Beast FAQs

What does Eyes of the Beast do in WoW Forever?

Take direct control of your pet and see through its eyes for 2 min.

How do I learn Eyes of the Beast?

Taught by Hunter trainers, starting at level 14.

How many ranks does Eyes of the Beast have?

Eyes of the Beast has 1 rank, learned from level 14. It costs 20 Mana to cast.

What changed for Eyes of the Beast in WoW Forever?

Eyes of the Beast is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.

Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.