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Warlock · curse spell · WoW Forever
Curse of Weakness in WoW Forever
Changed from ClassicCurse of Weakness is a Warlock curse spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Warlock trainers, starting at level 4. It has 6 ranks in the beta, learned from level 4 to level 52. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.
Curse of Weakness quick facts
How to learn Curse of Weakness
Taught by Warlock trainers, starting at level 4.
What Curse of Weakness does
Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
Showing the highest rank. The full rank list is below.
How Curse of Weakness works
Requirements for using this spell, taken from the beta tooltip:
- Only one Curse per Warlock can be active on any one target.
All Curse of Weakness ranks
Curse of Weakness has 6ranks, learned from level 4 to level 52. Tooltip text is quoted exactly as it appears in the beta client.
Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.
Physical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target.
Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target.
Physical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target.
Physical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target.
Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
What changed from Classic
The following ranks changed from Classic:
"Damage caused by the target is reduced by 3 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target."
"Damage caused by the target is reduced by 6 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 7 for 2 min. Only one Curse per Warlock can be active on any one target."
"Damage caused by the target is reduced by 10 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 12 for 2 min. Only one Curse per Warlock can be active on any one target."
"Damage caused by the target is reduced by 15 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 18 for 2 min. Only one Curse per Warlock can be active on any one target."
"Damage caused by the target is reduced by 22 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 26 for 2 min. Only one Curse per Warlock can be active on any one target."
"Damage caused by the target is reduced by 31 for 2 min. Only one Curse per Warlock can be active on any one target."
"Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target."
More Warlock spells
- Bane of Agony
- Bane of Doom
- Banish
- Corruption
- Create Healthstone
- Create Soulstone
- Create Spellstone
- Curse of Idiocy
Curse of Weakness FAQs
What does Curse of Weakness do in WoW Forever?
Physical damage caused by the target is reduced by 37 for 2 min. Only one Curse per Warlock can be active on any one target.
How do I learn Curse of Weakness?
Taught by Warlock trainers, starting at level 4.
How many ranks does Curse of Weakness have?
Curse of Weakness has 6 ranks, learned from level 4 to level 52. It costs 20 Mana at the first rank, 175 Mana at the highest rank to cast.
What changed for Curse of Weakness in WoW Forever?
Curse of Weakness is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.
Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.