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Hunter · buff spell · WoW Forever

Hunter's Mark in WoW Forever

Changed from Classic

Hunter's Mark is a Hunter buff spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Hunter trainers, starting at level 6. It has 4 ranks in the beta, learned from level 6 to level 58. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.

Changed in WoW Forever. 4 of its 4 ranks have different wording than in Classic.

Hunter's Mark quick facts

ClassHunter
Rolebuff
SchoolArcane
Cast timeInstant
Duration2 min
Range100 yd
CostVaries by rank
Ranks4
First learnedLevel 6
SourceHunter trainer

How to learn Hunter's Mark

Taught by Hunter trainers, starting at level 6.

What Hunter's Mark does

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Showing the highest rank. The full rank list is below.

All Hunter's Mark ranks

Hunter's Mark has 4ranks, learned from level 6 to level 58. Tooltip text is quoted exactly as it appears in the beta client.

Rank 1Level 6 · ID 1130

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

15 Mana · Instant cast · Lasts 2 min · 100 yd
Rank 2Level 22 · ID 14323

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

30 Mana · Instant cast · Lasts 2 min · 100 yd
Rank 3Level 40 · ID 14324

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

45 Mana · Instant cast · Lasts 2 min · 100 yd
Rank 4Level 58 · ID 14325

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

60 Mana · Instant cast · Lasts 2 min · 100 yd

What changed from Classic

The following ranks changed from Classic:

Rank 1
Classic

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 20. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

WoW Forever

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

Rank 2
Classic

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 45. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

WoW Forever

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

Rank 3
Classic

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 75. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

WoW Forever

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

Rank 4
Classic

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

WoW Forever

"Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min."

More Hunter spells

Open the Hunter calculator

Hunter's Mark FAQs

What does Hunter's Mark do in WoW Forever?

Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

How do I learn Hunter's Mark?

Taught by Hunter trainers, starting at level 6.

How many ranks does Hunter's Mark have?

Hunter's Mark has 4 ranks, learned from level 6 to level 58. It costs 15 Mana at the first rank, 60 Mana at the highest rank to cast.

What changed for Hunter's Mark in WoW Forever?

Hunter's Mark is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.

Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.