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Hunter

Hunter · aspect spell · WoW Forever

Aspect of the Monkey in WoW Forever

Changed from Classic

Aspect of the Monkey is a Hunter aspect spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Hunter trainers, starting at level 4. It has a single rank in the beta. Every rank is listed below, with its tooltip and cost.

Changed in WoW Forever. A rank-by-rank comparison with Classic is not available yet.

Aspect of the Monkey quick facts

ClassHunter
Roleaspect
SchoolNature
Cast timeInstant
Range100 yd
Cost20 Mana
Ranks1
First learnedLevel 4
SourceHunter trainer

How to learn Aspect of the Monkey

Taught by Hunter trainers, starting at level 4.

What Aspect of the Monkey does

The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

How Aspect of the Monkey works

Requirements for using this spell, taken from the beta tooltip:

All Aspect of the Monkey ranks

Aspect of the Monkey has 1rank, learned from level 4. Tooltip text is quoted exactly as it appears in the beta client.

Rank 1Level 4 · ID 13163

The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

20 Mana · Instant cast · 100 yd

More Hunter spells

Open the Hunter calculator

Aspect of the Monkey FAQs

What does Aspect of the Monkey do in WoW Forever?

The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.

How do I learn Aspect of the Monkey?

Taught by Hunter trainers, starting at level 4.

How many ranks does Aspect of the Monkey have?

Aspect of the Monkey has 1 rank, learned from level 4. It costs 20 Mana to cast.

What changed for Aspect of the Monkey in WoW Forever?

Aspect of the Monkey is a returning Classic spell, but it works differently in Forever. The changed ranks have not been published yet.

Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.