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Surefooted Surefooted

Hunter · Survival · Row 3 of 7 · 3 ranks
Changed from Classic

Surefooted sits in row 3 of the Hunter Survival tree. It has 3 ranks, costing one point each.

Changed from Classic. Check the rank effects below before reusing a Classic build.

What each rank of Surefooted does

Each point buys one rank. Compare the effects below to decide how many points to spend.

  1. Rank 1: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
  2. Rank 2: Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
  3. Rank 3: Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

How to reach it

Row 3 opens after you spend 10 points in the earlier Survival rows. Level 20 is the earliest you can pick up Surefooted.

Is Surefooted worth the points?

Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.

Starter Hunter builds that use this talent

These starter builds already put points into Surefooted. Open one to see the full allocation:

Try Surefooted in the Hunter calculator

FAQ

How many points does Surefooted cost?

Up to 3 points, one per rank. You can stop at any rank.

Which row is Surefooted in, and how do I open that row?

Row 3 of the Survival tree. Spend 10 points in the rows above to open it. Level 20 is the earliest you can take it.

Did Surefooted change from Classic?

Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.

Check more Survival talents

More talents in the Survival tree: