Shaman · heal spell · WoW Forever
Chain Heal in WoW Forever
Changed from ClassicChain Heal is a Shaman heal spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Shaman trainers, starting at level 40. It has 3 ranks in the beta, learned from level 40 to level 54. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.
Chain Heal quick facts
How to learn Chain Heal
Taught by Shaman trainers, starting at level 40.
What Chain Heal does
Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Showing the highest rank. The full rank list is below.
How Chain Heal works
Requirements for using this spell, taken from the beta tooltip:
- If cast on a party member, the heal will only jump to other party members.
All Chain Heal ranks
Chain Heal has 3ranks, learned from level 40 to level 54. Tooltip text is quoted exactly as it appears in the beta client.
Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Heals the friendly target for 312 to 358, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
What changed from Classic
The following ranks changed from Classic:
"Heals the friendly target for 320 to 368, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
"Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
"Heals the friendly target for 405 to 465, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
"Heals the friendly target for 312 to 358, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
"Heals the friendly target for 551 to 629, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
"Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets."
More Shaman spells
- Ancestral Spirit
- Astral Recall
- Chain Lightning
- Cure Disease
- Cure Poison
- Disease Cleansing Totem
- Earth Shock
- Earthbind Totem
Chain Heal FAQs
What does Chain Heal do in WoW Forever?
Heals the friendly target for 458 to 522, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
How do I learn Chain Heal?
Taught by Shaman trainers, starting at level 40.
How many ranks does Chain Heal have?
Chain Heal has 3 ranks, learned from level 40 to level 54. It costs 260 Mana at the first rank, 405 Mana at the highest rank to cast.
What changed for Chain Heal in WoW Forever?
Chain Heal is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.
Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.