Home › Spells › Chain Lightning
Shaman · damage spell · WoW Forever
Chain Lightning in WoW Forever
Changed from ClassicChain Lightning is a Shaman damage spell in WoW Forever, and it works differently than it did in Classic. You'll learn it from Shaman trainers, starting at level 32. It has 4 ranks in the beta, learned from level 32 to level 56. Every rank is listed below, with its tooltip, cost, and how it compares to Classic.
Chain Lightning quick facts
How to learn Chain Lightning
Taught by Shaman trainers, starting at level 32.
What Chain Lightning does
Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Showing the highest rank. The full rank list is below.
All Chain Lightning ranks
Chain Lightning has 4ranks, learned from level 32 to level 56. Tooltip text is quoted exactly as it appears in the beta client.
Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Hurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Hurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
What changed from Classic
The following ranks changed from Classic:
"Hurls a lightning bolt at the enemy, dealing 191 to 217 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 277 to 311 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 378 to 424 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 493 to 551 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
"Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets."
More Shaman spells
- Ancestral Spirit
- Astral Recall
- Chain Heal
- Cure Disease
- Cure Poison
- Disease Cleansing Totem
- Earth Shock
- Earthbind Totem
Chain Lightning FAQs
What does Chain Lightning do in WoW Forever?
Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.
How do I learn Chain Lightning?
Taught by Shaman trainers, starting at level 32.
How many ranks does Chain Lightning have?
Chain Lightning has 4 ranks, learned from level 32 to level 56. It costs 225 Mana at the first rank, 485 Mana at the highest rank to cast.
What changed for Chain Lightning in WoW Forever?
Chain Lightning is a returning Classic spell, but it works differently in Forever. The changed ranks are shown below.
Spell data is sourced from the Forever beta client (snapshot 30 September 2026). All values are base numbers, before talents, gear, and level scaling.