WoW Forever Warlock Talents: Trees, Ranks & Changes
Warlocks trade in demons and damage over time. Affliction wears enemies down with dots, Demonology fights through a stronger pet, and Destruction just blows things up with direct fire damage.
Compare talent ranks and prerequisites across Affliction, Demonology, Destruction. Once you have chosen the talents for your role, plan your points in the Warlock calculator.
Warlock talent ranks, tags and requirements
- Read rank 1 first, then compare the final rank with the point cost. Every Warlock talent shows its full beta-client wording.
- The tags explain the difference from Classic: NEW is Forever-only, Changed keeps the talent but alters its effect, and Active means you press a button to use it.
- Deeper rows require points in the same tree. A row 4 talent needs 15 points in the rows above it, so plan from the top down.
Affliction
Affliction has 17 talents across 7 rows. Soul Harvest, Improved Drains, Pandemic, Malevolence are new in Forever. The final row includes Wrack.
- Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.
- Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.
- Rank 1: Improves your chance to hit by 1% and reduces all threat you generate by 4%.
- Rank 2: Improves your chance to hit by 2% and reduces all threat you generate by 8%.
- Rank 3: Improves your chance to hit by 3% and reduces all threat you generate by 12%.
- Rank 4: Improves your chance to hit by 4% and reduces all threat you generate by 16%.
- Rank 5: Improves your chance to hit by 5% and reduces all threat you generate by 20%.
- Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
- Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
- Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
- Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
- Rank 5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
- Rank 1: Increases the range of your Affliction spells by 10%.
- Rank 2: Increases the range of your Affliction spells by 20%.
- Rank 1: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
- Rank 2: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.
- Rank 1: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
- Rank 2: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
- Rank 3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
- Rank 1: Increases the damage done by your Bane of Agony by 5%.
- Rank 2: Increases the damage done by your Bane of Agony by 10%.
- Rank 1: Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
- Rank 2: Gives you a 47% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
- Rank 3: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
- Rank 1: Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 50%. Lasts 30 sec.
- Rank 1: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
- Rank 2: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
- Rank 3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
- Rank 1: Increases the critical effect chance of your Shadow spells by 1%.
- Rank 2: Increases the critical effect chance of your Shadow spells by 2%.
- Rank 3: Increases the critical effect chance of your Shadow spells by 3%.
- Rank 4: Increases the critical effect chance of your Shadow spells by 4%.
- Rank 5: Increases the critical effect chance of your Shadow spells by 5%.
- Rank 1: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
- Rank 2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
- Rank 1: Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Rank 1: Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
- Rank 1: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
- Rank 2: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.
- Rank 3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
- Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.
- Rank 2: Increases the damage dealt or life drained by your Shadow spells by 4%.
- Rank 3: Increases the damage dealt or life drained by your Shadow spells by 6%.
- Rank 4: Increases the damage dealt or life drained by your Shadow spells by 8%.
- Rank 5: Increases the damage dealt or life drained by your Shadow spells by 10%.
- Rank 1: Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
Removed from Classic Affliction (6)
The following Classic talents are absent from the current Forever tree. An older build may need different picks if it relies on one of them.
- Improved Curse of Weakness (was 3 ranks, row 2). Increases the effect of your Curse of Weakness by 6%.
- Improved Drain Soul (was 2 ranks, row 2). Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 sec if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.
- Grim Reach (was 2 ranks, row 4). Increases the range of your Affliction spells by 10%.
- Improved Drain Mana (was 2 ranks, row 4). Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.
- Improved Curse of Exhaustion (was 4 ranks, row 5). Increases the speed reduction of your Curse of Exhaustion by 5%.
- Dark Pact (was 1 ranks, row 7). Drains 150 of your pet's Mana, returning 100% to you.
Demonology
Demonology has 19 talents across 7 rows. Demonic Aegis, Demonic Energies, Decimation, Demonic Brand are new in Forever. The final row includes Demonic Pact.
- Rank 1: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
- Rank 2: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
- Rank 1: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
- Rank 2: Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.
- Rank 3: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
- Rank 1: Increases your total Stamina by 3%.
- Rank 2: Increases your total Stamina by 6%.
- Rank 3: Increases your total Stamina by 9%.
- Rank 4: Increases your total Stamina by 12%.
- Rank 5: Increases your total Stamina by 15%.
- Rank 1: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
- Rank 2: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
- Rank 3: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
- Rank 4: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
- Rank 5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
- Rank 1: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
- Rank 2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
- Rank 1: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
- Rank 2: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
- Rank 3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
- Rank 1: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
- Rank 2: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
- Rank 3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
- Rank 1: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
- Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
- Rank 1: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
- Rank 2: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
- Rank 3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
- Rank 1: When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
- Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
- Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
- Rank 1: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
- Rank 2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
- Rank 1: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
- Rank 1: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
- Rank 2: Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
- Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
- Rank 1: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
- Rank 2: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.
- Rank 3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
- Rank 1: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
- Rank 1: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
- Rank 2: Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
- Rank 3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
- Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
- Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.
- Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.
- Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.
- Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
- Rank 1: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Removed from Classic Demonology (5)
The following Classic talents are absent from the current Forever tree. An older build may need different picks if it relies on one of them.
- Improved Healthstone (was 2 ranks, row 1). Increases the amount of Health restored by your Healthstone by 10%.
- Fel Stamina (was 5 ranks, row 3). Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
- Improved Subjugate Demon (was 5 ranks, row 5). Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.
- Improved Firestone (was 2 ranks, row 5). Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.
- Improved Spellstone (was 2 ranks, row 7). Increases the amount of damage absorbed by your Spellstone by 15%.
Destruction
Destruction has 16 talents across 7 rows. Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame are new in Forever. The final row includes Incinerate.
- Rank 1: Increases the range of your Destruction spells by 10%.
- Rank 2: Increases the range of your Destruction spells by 20%.
- Rank 1: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
- Rank 2: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.
- Rank 3: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.
- Rank 4: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.
- Rank 5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
- Rank 1: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
- Rank 2: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
- Rank 3: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
- Rank 4: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
- Rank 5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
- Rank 1: Reduces all damage taken by 2%.
- Rank 2: Reduces all damage taken by 4%.
- Rank 3: Reduces all damage taken by 6%.
- Rank 4: Reduces all damage taken by 8%.
- Rank 5: Reduces all damage taken by 10%.
- Rank 1: Reduces the Mana cost of your Destruction spells by 3%.
- Rank 2: Reduces the Mana cost of your Destruction spells by 6%.
- Rank 3: Reduces the Mana cost of your Destruction spells by 10%.
- Rank 1: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 2: Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 3: Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 4: Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 5: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
- Rank 1: Increases the critical strike damage bonus of your Destruction spells by 20%.
- Rank 2: Increases the critical strike damage bonus of your Destruction spells by 40%.
- Rank 3: Increases the critical strike damage bonus of your Destruction spells by 60%.
- Rank 4: Increases the critical strike damage bonus of your Destruction spells by 80%.
- Rank 5: Increases the critical strike damage bonus of your Destruction spells by 100%.
- Rank 1: Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
- Rank 1: Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Rank 2: Gives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Rank 3: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
- Rank 1: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
- Rank 2: Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.
- Rank 3: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
- Rank 1: Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.
- Rank 1: Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
- Rank 2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
- Rank 1: Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
- Rank 1: Increases the critical strike chance of your Conflagrate spell by 8%.
- Rank 2: Increases the critical strike chance of your Conflagrate spell by 17%.
- Rank 3: Increases the critical strike chance of your Conflagrate spell by 25%.
- Rank 1: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- Rank 2: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
- Rank 3: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
- Rank 4: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
- Rank 5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
- Rank 1: Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Removed from Classic Destruction (5)
The following Classic talents are absent from the current Forever tree. An older build may need different picks if it relies on one of them.
- Improved Firebolt (was 2 ranks, row 3). Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.
- Improved Lash of Pain (was 2 ranks, row 3). Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.
- Devastation (was 5 ranks, row 3). Increases the critical strike chance of your Destruction spells by 1%.
- Improved Immolate (was 5 ranks, row 5). Increases the initial damage of your Immolate spell by 5%.
- Emberstorm (was 5 ranks, row 6). Increases the damage done by your Fire spells by 2%.
Warlock Talent Changes in WoW Forever Beta
Some Warlock talents have changed since earlier beta builds. 1 was renamed and 1 was removed during the beta. The old names and their replacements are listed below to help you adapt an older build.
- Malediction was a Affliction talent in row 2. Former beta talent; the ranks below preserve its earlier client text. It was removed in build 70425. Replaced by Grim Reach in build 1.60.1.70425. Grim Reach increases Affliction spell range; it does not retain Malediction’s old effect.
- Soul Harvesting was a Affliction talent in row 2. Killing a victim afflicted with Drain Soul granted Soul Harvest, boosting mana regen while casting. In build 70170 it was renamed to Soul Harvest. Same effect, only the name changed.
Warlock talent reference FAQs
How do I read this talent tree?
Top down. Row 1 is open from the start; every 5 points you spend in one tree unlocks the next row in that same tree. Affliction, Demonology, Destruction all work this way. A row 4 talent needs 15 points in the rows above it before it opens.
What does each rank do?
Every Warlock talent lists its ranks in the exact beta-client wording. Rank 1 is the weakest version and the final rank is the full-strength effect. Read rank 1 first, then decide how many points the talent deserves.
What do the NEW and Changed tags mean?
NEW means the talent never existed in Classic. It is Forever-only. Changed means the Classic talent still exists but works differently now. Active means you press a button to use it; everything else just happens.
What Warlock talent changes happened in the beta?
Malediction was removed in build 70425. Soul Harvesting was renamed to Soul Harvest in build 70425. The section above lists what each one did and what replaced it.
Take it to the Warlock calculator
Try your choices in the Warlock calculator, or adapt a starter build for your preferred role.
For learned abilities, browse all Warlock spells, including their ranks and changes from Classic.
