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Warlock Warlock talent reference

Warlocks trade in demons and damage over time. Affliction wears enemies down with dots, Demonology fights through a stronger pet, and Destruction just blows things up with direct fire damage.

How to read this Warlock reference

Affliction Affliction

Affliction runs 17 talents across 7 rows. Malediction, Soul Harvesting, Improved Drains, Pandemic are the new Forever additions here. Read them properly before you spend points. The row 7 payoffs are Wrack.

Improved Life Tap Improved Life Tap Ranks 1–2 Moved
  1. Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.
  2. Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.
Row 1 · Column 1 · Tree: Affliction
Suppression Suppression Ranks 1–5 Changed
  1. Rank 1: Improves your chance to hit by 1% and reduces all threat you generate by 4%.
  2. Rank 2: Improves your chance to hit by 2% and reduces all threat you generate by 8%.
  3. Rank 3: Improves your chance to hit by 3% and reduces all threat you generate by 12%.
  4. Rank 4: Improves your chance to hit by 4% and reduces all threat you generate by 16%.
  5. Rank 5: Improves your chance to hit by 5% and reduces all threat you generate by 20%.
Row 1 · Column 2 · Tree: Affliction
Improved Corruption Improved Corruption Ranks 1–5 Changed
  1. Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.
  2. Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.
  3. Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.
  4. Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.
  5. Rank 5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.
Row 1 · Column 3 · Tree: Affliction
Malediction Malediction Ranks 1–5 NEW in Forever
  1. Rank 1: Increases all periodic damage done by your Warlock spells by 1%.
  2. Rank 2: Increases all periodic damage done by your Warlock spells by 2%.
  3. Rank 3: Increases all periodic damage done by your Warlock spells by 3%.
  4. Rank 4: Increases all periodic damage done by your Warlock spells by 4%.
  5. Rank 5: Increases all periodic damage done by your Warlock spells by 5%.
Row 2 · Column 1 · Tree: Affliction
Soul Harvesting Soul Harvesting Ranks 1–2 NEW in Forever
  1. Rank 1: You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.
  2. Rank 2: You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.
Row 2 · Column 2 · Tree: Affliction
Improved Drains Improved Drains Ranks 1–3 NEW in Forever
  1. Rank 1: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
  2. Rank 2: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.
  3. Rank 3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
Row 2 · Column 3 · Tree: Affliction
Improved Bane of Agony Improved Bane of Agony Ranks 1–2 Changed
  1. Rank 1: Increases the damage done by your Bane of Agony by 5%.
  2. Rank 2: Increases the damage done by your Bane of Agony by 10%.
Row 3 · Column 1 · Tree: Affliction
Fel Concentration Fel Concentration Ranks 1–3 Changed
  1. Rank 1: Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
  2. Rank 2: Gives you a 47% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
  3. Rank 3: Gives you a 70% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells.
Row 3 · Column 2 · Tree: Affliction
Amplify Curse Amplify Curse Ranks 1–1 Changed Active
Instant | 3 min cooldown
  1. Rank 1: Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
Row 3 · Column 3 · Tree: Affliction
Pandemic Pandemic Ranks 1–3 NEW in Forever
  1. Rank 1: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
  2. Rank 2: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.
  3. Rank 3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.
Row 3 · Column 4 · Tree: Affliction
Malevolence Malevolence Ranks 1–5 NEW in Forever
  1. Rank 1: Increases the critical effect chance of your Shadow spells by 1%.
  2. Rank 2: Increases the critical effect chance of your Shadow spells by 2%.
  3. Rank 3: Increases the critical effect chance of your Shadow spells by 3%.
  4. Rank 4: Increases the critical effect chance of your Shadow spells by 4%.
  5. Rank 5: Increases the critical effect chance of your Shadow spells by 5%.
Row 4 · Column 1 · Tree: Affliction
Nightfall Nightfall Ranks 1–2 Changed
  1. Rank 1: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
  2. Rank 2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.
Row 4 · Column 2 · Tree: Affliction
Curse of Exhaustion Curse of Exhaustion Ranks 1–1 Changed Active Requires Amplify Curse
8% of base mana | 30 yd range | Instant
  1. Rank 1: Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.
Row 4 · Column 3 · Tree: Affliction
Siphon Life Siphon Life Ranks 1–1 Changed Active
150 Mana | 30 yd range | Instant
  1. Rank 1: Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.
Row 5 · Column 2 · Tree: Affliction
Soul Siphon Soul Siphon Ranks 1–3 NEW in Forever
  1. Rank 1: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.
  2. Rank 2: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.
  3. Rank 3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.
Row 5 · Column 3 · Tree: Affliction
Shadow Mastery Shadow Mastery Ranks 1–5 Changed
  1. Rank 1: Increases the damage dealt or life drained by your Shadow spells by 1%.
  2. Rank 2: Increases the damage dealt or life drained by your Shadow spells by 2%.
  3. Rank 3: Increases the damage dealt or life drained by your Shadow spells by 3%.
  4. Rank 4: Increases the damage dealt or life drained by your Shadow spells by 4%.
  5. Rank 5: Increases the damage dealt or life drained by your Shadow spells by 5%.
Row 6 · Column 3 · Tree: Affliction
Wrack Wrack Ranks 1–1 NEW in Forever Active Requires Siphon Life
200 Mana | 30 yd range | Channeled
  1. Rank 1: Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.
Row 7 · Column 2 · Tree: Affliction

Gone from Classic Affliction (7)

These talents were in this tree in Classic Era but are gone in Forever. If an old favourite build is not feeling right, this list is the first place to check.

Demonology Demonology

Demonology runs 19 talents across 7 rows. Demonic Aegis, Demonic Energies, Decimation, Demonic Brand are the new Forever additions here. Read them properly before you spend points. The row 7 payoffs are Demonic Pact.

Improved Health Funnel Improved Health Funnel Ranks 1–2 Changed
  1. Rank 1: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.
  2. Rank 2: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.
Row 1 · Column 1 · Tree: Demonology
Improved Imp Improved Imp Ranks 1–3 Changed
  1. Rank 1: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.
  2. Rank 2: Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.
  3. Rank 3: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.
Row 1 · Column 2 · Tree: Demonology
Demonic Embrace Demonic Embrace Ranks 1–5 Changed
  1. Rank 1: Increases your total Stamina by 3%.
  2. Rank 2: Increases your total Stamina by 6%.
  3. Rank 3: Increases your total Stamina by 9%.
  4. Rank 4: Increases your total Stamina by 12%.
  5. Rank 5: Increases your total Stamina by 15%.
Row 1 · Column 3 · Tree: Demonology
Unholy Power Unholy Power Ranks 1–5 Changed
  1. Rank 1: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.
  2. Rank 2: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.
  3. Rank 3: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.
  4. Rank 4: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.
  5. Rank 5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Row 1 · Column 4 · Tree: Demonology
Demonic Aegis Demonic Aegis Ranks 1–2 NEW in Forever
  1. Rank 1: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
  2. Rank 2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Row 2 · Column 1 · Tree: Demonology
Improved Voidwalker Improved Voidwalker Ranks 1–3
  1. Rank 1: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.
  2. Rank 2: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 20%.
  3. Rank 3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 30%.
Row 2 · Column 2 · Tree: Demonology
Fel Vitality Fel Vitality Ranks 1–3 Changed
  1. Rank 1: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.
  2. Rank 2: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.
  3. Rank 3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
Row 2 · Column 3 · Tree: Demonology
Demonic Energies Demonic Energies Ranks 1–2 NEW in Forever
  1. Rank 1: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
  2. Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
Row 2 · Column 4 · Tree: Demonology
Improved Sayaad Improved Sayaad Ranks 1–3
  1. Rank 1: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
  2. Rank 2: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 20%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 20%.
  3. Rank 3: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 30%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 30%.
Row 3 · Column 1 · Tree: Demonology
Demonic Sacrifice Demonic Sacrifice Ranks 1–1 Changed Active
100 yd range | Instant
  1. Rank 1: When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Row 3 · Column 2 · Tree: Demonology
Master Summoner Master Summoner Ranks 1–2 Moved
  1. Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
  2. Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Row 3 · Column 3 · Tree: Demonology
Decimation Decimation Ranks 1–2 NEW in Forever
  1. Rank 1: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
  2. Rank 2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Row 4 · Column 1 · Tree: Demonology
Fel Domination Fel Domination Ranks 1–1 Moved Active Requires Master Summoner
Instant | 5 min cooldown
  1. Rank 1: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Row 4 · Column 3 · Tree: Demonology
Demonic Brand Demonic Brand Ranks 1–3 NEW in Forever
  1. Rank 1: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.
  2. Rank 2: Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.
  3. Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 65 to 68 Fire or Shadow damage based on the pet.
Row 4 · Column 4 · Tree: Demonology
Improved Felhunter Improved Felhunter Ranks 1–3 NEW in Forever
  1. Rank 1: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
  2. Rank 2: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.
  3. Rank 3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.
Row 5 · Column 1 · Tree: Demonology
Soul Link Soul Link Ranks 1–1 Changed Active Requires Demonic Sacrifice
20% of base mana | 100 yd range | Instant
  1. Rank 1: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Row 5 · Column 2 · Tree: Demonology
Demonic Knowledge Demonic Knowledge Ranks 1–3 NEW in Forever
  1. Rank 1: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
  2. Rank 2: Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.
  3. Rank 3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Row 5 · Column 3 · Tree: Demonology
Master Demonologist Master Demonologist Ranks 1–5 Changed
  1. Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.
  2. Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.
  3. Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.
  4. Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.
  5. Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Row 6 · Column 3 · Tree: Demonology
Demonic Pact Demonic Pact Ranks 1–1 NEW in Forever Requires Soul Link
  1. Rank 1: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Row 7 · Column 2 · Tree: Demonology

Gone from Classic Demonology (5)

These talents were in this tree in Classic Era but are gone in Forever. If an old favourite build is not feeling right, this list is the first place to check.

Destruction Destruction

Destruction runs 16 talents across 7 rows. Molten Skin, Bane of Havoc, Fire and Brimstone, Shadow and Flame are the new Forever additions here. Read them properly before you spend points. The row 7 payoffs are Incinerate.

Destructive Reach Destructive Reach Ranks 1–2 Changed
  1. Rank 1: Increases the range of your damaging spells by 10%.
  2. Rank 2: Increases the range of your damaging spells by 20%.
Row 1 · Column 1 · Tree: Destruction
Improved Shadow Bolt Improved Shadow Bolt Ranks 1–5 Changed
  1. Rank 1: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.
  2. Rank 2: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 sec.
  3. Rank 3: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 sec.
  4. Rank 4: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 sec.
  5. Rank 5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
Row 1 · Column 2 · Tree: Destruction
Bane Bane Ranks 1–5 Changed
  1. Rank 1: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
  2. Rank 2: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.
  3. Rank 3: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.
  4. Rank 4: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.
  5. Rank 5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Row 1 · Column 3 · Tree: Destruction
Molten Skin Molten Skin Ranks 1–5 NEW in Forever
  1. Rank 1: Reduces all damage taken by 2%.
  2. Rank 2: Reduces all damage taken by 4%.
  3. Rank 3: Reduces all damage taken by 6%.
  4. Rank 4: Reduces all damage taken by 8%.
  5. Rank 5: Reduces all damage taken by 10%.
Row 2 · Column 1 · Tree: Destruction
Cataclysm Cataclysm Ranks 1–3 Changed
  1. Rank 1: Reduces the Mana cost of your Destruction spells by 3%.
  2. Rank 2: Reduces the Mana cost of your Destruction spells by 6%.
  3. Rank 3: Reduces the Mana cost of your Destruction spells by 10%.
Row 2 · Column 2 · Tree: Destruction
Aftermath Aftermath Ranks 1–5 Changed
  1. Rank 1: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  2. Rank 2: Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  3. Rank 3: Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  4. Rank 4: Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
  5. Rank 5: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.
Row 2 · Column 3 · Tree: Destruction
Ruin Ruin Ranks 1–5 Changed
  1. Rank 1: Increases the critical strike damage bonus of your Destruction spells by 20%.
  2. Rank 2: Increases the critical strike damage bonus of your Destruction spells by 40%.
  3. Rank 3: Increases the critical strike damage bonus of your Destruction spells by 60%.
  4. Rank 4: Increases the critical strike damage bonus of your Destruction spells by 80%.
  5. Rank 5: Increases the critical strike damage bonus of your Destruction spells by 100%.
Row 3 · Column 2 · Tree: Destruction
Shadowburn Shadowburn Ranks 1–1 Changed Active
105 Mana | 30 yd range | Instant | 15 sec cooldown | Reagents: Soul Shard
  1. Rank 1: Instantly blasts the target for 65 to 73 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.
Row 3 · Column 3 · Tree: Destruction
Intensity Intensity Ranks 1–3 Changed
  1. Rank 1: Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
  2. Rank 2: Gives you a 47% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
  3. Rank 3: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.
Row 4 · Column 1 · Tree: Destruction
Agonizing Flames Agonizing Flames Ranks 1–3 Changed
  1. Rank 1: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.
  2. Rank 2: Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.
  3. Rank 3: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.
Row 4 · Column 2 · Tree: Destruction
Conflagrate Conflagrate Ranks 1–1 Changed Active
100 Mana | 30 yd range | Instant | 10 sec cooldown
  1. Rank 1: Ignites a target that is already afflicted by your Immolate spell, dealing 88 to 110 Fire damage and consuming your Immolate effect.
Row 4 · Column 3 · Tree: Destruction
Pyroclasm Pyroclasm Ranks 1–2 Changed Requires Intensity
  1. Rank 1: Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.
  2. Rank 2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 sec.
Row 5 · Column 1 · Tree: Destruction
Bane of Havoc Bane of Havoc Ranks 1–1 NEW in Forever Active
5% of base mana | 30 yd range | Instant
  1. Rank 1: Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
Row 5 · Column 2 · Tree: Destruction
Fire and Brimstone Fire and Brimstone Ranks 1–3 NEW in Forever Requires Conflagrate
  1. Rank 1: Increases the critical strike chance of your Conflagrate spell by 8%.
  2. Rank 2: Increases the critical strike chance of your Conflagrate spell by 17%.
  3. Rank 3: Increases the critical strike chance of your Conflagrate spell by 25%.
Row 5 · Column 3 · Tree: Destruction
Shadow and Flame Shadow and Flame Ranks 1–5 NEW in Forever
  1. Rank 1: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
  2. Rank 2: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.
  3. Rank 3: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.
  4. Rank 4: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.
  5. Rank 5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.
Row 6 · Column 3 · Tree: Destruction
Incinerate Incinerate Ranks 1–1 NEW in Forever Active Requires Bane of Havoc
205 Mana | 30 yd range | 2.5 sec cast
  1. Rank 1: Deals 99 to 113 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Row 7 · Column 2 · Tree: Destruction

Gone from Classic Destruction (5)

These talents were in this tree in Classic Era but are gone in Forever. If an old favourite build is not feeling right, this list is the first place to check.

Warlock talent reference questions

How do I read this talent tree?

Top down. Row 1 is open from the start; every 5 points you spend in one tree unlocks the next row in that same tree. Affliction, Demonology, Destruction all work this way. A row 4 talent needs 15 points in the rows above it before it opens.

What does each rank do?

Every Warlock talent lists its ranks in the exact beta-client wording. Rank 1 is the weakest version and the final rank is the full-strength effect. Read rank 1 first, then decide how many points the talent deserves.

What do the NEW and Changed tags mean?

NEW means the talent never existed in Classic. It is Forever-only. Changed means the Classic talent still exists but works differently now. Active means you press a button to use it; everything else just happens.

Take it to the Warlock calculator

Happy with your picks? Open the Warlock calculator and spend the points. Or take a tested starter build and change it to match the way you play.