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Sacred Duty Sacred Duty

Paladin · Protection · Row 3 of 7 · 2 ranks
NEW in Forever

Sacred Duty sits in row 3 of the Paladin Protection tree. A talent tree is simply the grid of talents for one class role. It can take up to 2 points. Max it fully, or put in a few points just to open the rows below.

New in Forever. This talent never existed in Classic, so don't go looking for an old version to compare. There is none.

What Sacred Duty does at each rank

A rank is one level of a talent. Every rank makes the effect a bit stronger. The list below uses the exact wording from the beta client, word for word.

  1. Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
  2. Rank 2: Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec.

How to reach Sacred Duty

Row 3 opens after you spend 10 points in the earlier Protection rows. Level 20 is the earliest you can pick up Sacred Duty.

Is Sacred Duty worth the points?

Every rank makes the effect stronger, so putting in a few points while leveling is totally fine. Max it when the final rank is the heart of your endgame build. And if you only need it as a stepping stone, no shame in stopping early.

Try Sacred Duty in the Paladin calculator

Elsewhere in Protection

Planning the rest of the tree? These talents sit right next to Sacred Duty:

Toughness · Redoubt · Precision · Guardian's Favor · Anticipation · Improved Seal of Fury · Improved Righteous Fury · Shield Specialization · Swift Judgement · One-Handed Weapon Specialization · Improved Hammer of Justice · Templar's Bulwark