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Improved Slam
Warrior · Arms · Row 6 of 7 · 2 ranks
Changed from Classic
Improved Slam sits in row 6 of the Warrior Arms tree. It has 2 ranks, costing one point each.
Changed from Classic. Check the rank effects below before reusing a Classic build.
What each rank of Improved Slam does
Each point buys one rank. Compare the effects below to decide how many points to spend.
- Rank 1: Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
- Rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.
How to reach it
Row 6 opens after you spend 25 points in the earlier Arms rows. Level 35 is the earliest you can pick up Improved Slam.
Is Improved Slam worth the points?
Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.
Try Improved Slam in the Warrior calculator
FAQ
How many points does Improved Slam cost?
Up to 2 points, one per rank. You can stop at any rank.
Which row is Improved Slam in, and how do I open that row?
Row 6 of the Arms tree. Spend 25 points in the rows above to open it. Level 35 is the earliest you can take it.
Did Improved Slam change from Classic?
Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.
Check more Arms talents
More talents in the Arms tree:
