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Impale
Warrior · Arms · Row 4 of 7 · 2 ranks
Changed from Classic Requires Deep Wounds
Impale sits in row 4 of the Warrior Arms tree, and you will need Deep Wounds maxed first. It has 2 ranks, costing one point each.
Changed from Classic. Check the rank effects below before reusing a Classic build.
What each rank of Impale does
Each point buys one rank. Compare the effects below to decide how many points to spend.
- Rank 1: Increases the critical strike damage bonus of your abilities by 10%.
- Rank 2: Increases the critical strike damage bonus of your abilities by 20%.
How to reach it
Row 4 opens after you spend 15 points in the earlier Arms rows. Level 25 is the earliest you can pick up Impale, and you will need Deep Wounds maxed first.
Is Impale worth the points?
Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.
Starter Warrior builds that use this talent
These starter builds already put points into Impale. Open one to see the full allocation:
- Mortal Strike PvP (PvP · Arms)
- Arms Raid DPS (DPS · Raids)
Try Impale in the Warrior calculator
FAQ
How many points does Impale cost?
Up to 2 points, one per rank. You can stop at any rank.
Which row is Impale in, and how do I open that row?
Row 4 of the Arms tree. Spend 15 points in the rows above to open it. Level 25 is the earliest you can take it.
Does Impale need another talent first?
Yes. Deep Wounds has to be maxed first.
Did Impale change from Classic?
Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.
Check more Arms talents
More talents in the Arms tree:
