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Ferocity Ferocity

Druid · Feral Combat · Row 1 of 7 · 5 ranks
Changed from Classic

Ferocity sits in row 1 of the Druid Feral Combat tree. It has 5 ranks, costing one point each.

Changed from Classic. Check the rank effects below before reusing a Classic build.

What each rank of Ferocity does

Each point buys one rank. Compare the effects below to decide how many points to spend.

  1. Rank 1: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.
  2. Rank 2: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.
  3. Rank 3: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.
  4. Rank 4: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.
  5. Rank 5: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

How to reach it

Row 1 is open from the start. Level 10 is the earliest you can pick up Ferocity.

Is Ferocity worth the points?

Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.

Starter Druid builds that use this talent

These starter builds already put points into Ferocity. Open one to see the full allocation:

Try Ferocity in the Druid calculator

FAQ

How many points does Ferocity cost?

Up to 5 points, one per rank. You can stop at any rank.

Which row is Ferocity in, and how do I open that row?

Row 1 of the Feral Combat tree. It is open from the start, and level 10 is the earliest you can take it.

Did Ferocity change from Classic?

Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.

Check more Feral Combat talents

More talents in the Feral Combat tree: