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Nature's Reach
Druid · Balance · Row 2 of 7 · 2 ranks
Changed from Classic
Nature's Reach sits in row 2 of the Druid Balance tree. It has 2 ranks, costing one point each.
Changed from Classic. Check the rank effects below before reusing a Classic build.
What each rank of Nature's Reach does
Each point buys one rank. Compare the effects below to decide how many points to spend.
- Rank 1: Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.
- Rank 2: Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
How to reach it
Row 2 opens after you spend 5 points in the earlier Balance rows. Level 15 is the earliest you can pick up Nature's Reach.
Is Nature's Reach worth the points?
Compare the benefit of another rank with your other talent choices. Take the final rank when it supports your build. You can leave it partially ranked if you do not need the final effect or its dependent talents.
Starter Druid builds that use this talent
These starter builds already put points into Nature's Reach. Open one to see the full allocation:
- Balance Moonkin (DPS · Raids)
- Balance PvP (PvP · Balance)
Try Nature's Reach in the Druid calculator
FAQ
How many points does Nature's Reach cost?
Up to 2 points, one per rank. You can stop at any rank.
Which row is Nature's Reach in, and how do I open that row?
Row 2 of the Balance tree. Spend 5 points in the rows above to open it. Level 15 is the earliest you can take it.
Did Nature's Reach change from Classic?
Yes. Its effect or rank wording is different in Forever, so read the ranks above before spending points.
Check more Balance talents
More talents in the Balance tree:
