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WoW Forever Beta 70291 Snapshot

WoW Forever Priest Talent Calculator & Build Planner

The Priest talent calculator for Discipline shields, Holy throughput, or Shadow damage. Penance sits mid-tree in Discipline, and Shadow still levels fastest with barely any drinking.

Roles:Healer · Ranged DPS · See if this class fits you

Priest
Priest Talent Trees
51POINTS LEFT
Spent 0 of 51Requires level 10Beta 8 Oct

Choose talents for your build.

Hover or tap a talent to see ranks and requirements. Click to learn, right-click to refund, Shift+click to fill to max. On touch: tap to inspect, tap again to learn.

✦ new in Forever · Changed reworked · Moved new position
🔒 locked. Inspect the talent to see the missing points or prerequisite. Silver ring means open and ready to learn.
My Priest builds

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How to use the Priest talent calculator

Use the planner to test a build before you spend gold or commit to a leveling, dungeon, raid or PvP role. You can explore every tree without creating an account.

1 · CHOOSE A GOAL

Decide whether you are planning for leveling, group content, PvP or a flexible build. Your goal matters more than copying a popular tree.

2 · SET YOUR LEVEL

Move the level control to match your character. The point budget starts at level 10 and reaches 51 points at level 60.

3 · CHECK AND SHARE

Compare the tree with Classic, inspect prerequisites, save it on this device, then copy the build link for your guild or group.

Who should play Priest in WoW Forever?

Players who want a clear choice between supporting a group and dealing shadow damage from range.Cloth armor and mana management punish careless pulls, especially before your healing toolkit fills out.

Class roles: Healer · Ranged DPS

Popular Priest builds

New to Priest? Open a starter build, then move points around until it plays the way you want.

DPS · Raids · LVL 60

Shadow Weaving Raid

10 / 0 / 41
View build →
Healer · Raids · LVL 60

Holy Healer

21 / 30 / 0
View build →
Healer · Raids · LVL 60

Discipline Raid Healer

41 / 10 / 0
View build →
PvP · Shadow · LVL 60

Shadow PvP

20 / 0 / 31
View build →
PvP · Discipline · LVL 60

Discipline PvP

41 / 10 / 0
View build →
DPS · Dungeons · LVL 60

Smite Priest

23 / 28 / 0
View build →

Browse all 52 WoW Forever starter builds

What changed from Classic for Priest?

The calculator uses the current Forever beta snapshot rather than assuming the Classic tree is unchanged. For Priest, the current data contains 13 new talents, 31 changed talents and 4 movedtalents.

  • NEW means the talent was not present in the Classic comparison tree.
  • CHANGED means the name or position may look familiar, but its effect or rank wording differs.
  • MOVED means the talent is in a different row or location, which can change how quickly you reach it.

Turn on Compare to Classic in the calculator for a quick check, then open the Priest class changes page for the broader explanation.

Inside the Priest trees

Every Priest talent, in tree order. A rank is one level of a talent, and each rank makes the effect stronger. Click any talent for the full rank-by-rank wording, straight from the beta client.

Discipline Discipline (18 talents)

Shields, damage prevention and mana efficiency for healing. Key picks: Inner Focus, Soul Warding, Penance, Power Infusion. New in Forever: Power in Light, Twin Disciplines, Holy Precision, Soul Warding, Penance, Renewed Hope, Divine Aegis.

TalentRanksRowEffect
Power in Light Power in LightNEW51Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
Wand Specialization Wand SpecializationCHANGED21Increases your damage with Wands by 25%.
Twin Disciplines Twin DisciplinesNEW51Increases the damage and healing of your instant cast spells by 5%.
Silent Resolve Silent ResolveCHANGED32Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
Holy Precision Holy PrecisionNEW32Improves your chance to hit with Holy spells by 18%.
Improved Power Word: Shield Improved Power Word: ShieldCHANGED32Increases the damage absorbed by your Power Word: Shield by 20%.
Martyrdom MartyrdomCHANGED22Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Mental Agility Mental AgilityCHANGED33Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Inner Focus Inner FocusCHANGED13When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Meditation MeditationCHANGED33Allows 50% of your Mana regeneration to continue while casting.
Improved Inner Fire Improved Inner FireCHANGED34Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
Mental Strength Mental StrengthCHANGED54Increases your total Intellect by 15%.
Soul Warding Soul WardingNEW14Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Improved Mana Burn Improved Mana BurnCHANGED24Reduces the casting time of your Mana Burn spell by 1.0 sec.
Penance PenanceNEW15Launches a volley of holy light at the target, causing 44 Holy damage to an enemy, or 133 healing to an ally, instantly and every 1 sec for 2 sec.
Renewed Hope Renewed HopeNEW55Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Divine Aegis Divine AegisNEW36Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Power Infusion Power InfusionCHANGED17Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy Holy (17 talents)

Big direct heals for the heaviest raid damage. When the tank is at 10%, this is the tree you want. Key picks: Holy Nova, Binding Heal, Spirit of Redemption, Prayer of Mending. New in Forever: Binding Heal, Litany of Light, Prayer of Mending.

TalentRanksRowEffect
Twilight Focus Twilight FocusCHANGED31Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
Improved Renew Improved Renew31Increases the amount healed by your Renew spell by 15%.
Holy Specialization Holy Specialization51Increases the critical effect chance of your Holy spells by 5%.
Spell Warding Spell Warding52Reduces all spell damage taken by 10%.
Divine Fury Divine Fury52Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Holy Nova Holy NovaCHANGED13Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 49 to 57. These effects cause no threat.
Blessed Recovery Blessed RecoveryCHANGED33After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
Inspiration InspirationCHANGED33Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Holy Reach Holy Reach24Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
Improved Healing Improved HealingCHANGED34Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Searing Light Searing LightCHANGED24Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
Binding Heal Binding HealNEW14Heals a friendly target and the caster for 236 to 284. Low threat.
Litany of Light Litany of LightNEW25When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
Spirit of Redemption Spirit of RedemptionCHANGED15Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Spiritual Guidance Spiritual GuidanceCHANGED55Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Spiritual Healing Spiritual HealingCHANGED36Increases the amount healed by your spells by 10%.
Prayer of Mending Prayer of MendingNEW17Places a spell on the target that heals them for 172 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow Shadow (18 talents)

Shadow damage, healing from your damage and mana recovery. Key picks: Mind Flay, Vampiric Embrace, Silence, Shadowform. New in Forever: Improved Mind Flay, Devouring Contagion, Early Demise.

TalentRanksRowEffect
Shadow Focus Shadow FocusCHANGED51Improves your chance to hit with Shadow spells by 5%.
Blackout BlackoutMOVED51Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
Spirit Tap Spirit TapCHANGED51Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.
Shadow Affinity Shadow AffinityCHANGED32Reduces the threat generated by your Shadow spells by 30%.
Improved Shadow Word: Pain Improved Shadow Word: PainMOVED22Increases the duration of your Shadow Word: Pain spell by 6 sec.
Shadow Reach Shadow ReachCHANGED22Increases the range of your offensive Shadow spells by 20%.
Improved Mind Blast Improved Mind BlastMOVED53Reduces the cooldown of your Mind Blast spell by 2.5 sec.
Improved Psychic Scream Improved Psychic ScreamCHANGED23Reduces the cooldown of your Psychic Scream spell by 4 sec.
Mind Flay Mind FlayCHANGED13Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
Improved Mind Flay Improved Mind FlayNEW23Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
Improved Fade Improved FadeMOVED24Decreases the cooldown of your Fade ability by 6 sec.
Vampiric Embrace Vampiric EmbraceCHANGED14Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
Shadow Weaving Shadow WeavingCHANGED34Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
Silence SilenceCHANGED15Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
Devouring Contagion Devouring ContagionNEW25Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.
Early Demise Early DemiseNEW26Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
Darkness DarknessCHANGED56Increases your Shadow damage done by 10%.
Shadowform ShadowformCHANGED17Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Want the exact numbers? The full Priest talent reference lists every rank word-for-word from the beta client. And if you're wondering what Blizzard shuffled, every Priest change vs Classic sits on one page.

Talents are only half the picture. Browse all Priest spells in WoW Forever, with every rank, the level you learn each one, and what changed from Classic.

Best races for Priest

Human · Dwarf · Night Elf · Troll · Undead · Gnome (new in Forever) · Skyborne

Dwarves shrug off fear effects. Trolls cast heals faster when they are hurt. Compare every racial passive side by side on the races page.

Common Priest talent questions

New to the lingo? A spec is the tree you spend most of your points in. A rank is one level of a talent. DPS means damage-dealing.

How many talent points does a Priest get?

You get 51 talent points at level 60. Your first point comes at level 10, then one more each level. The planner above counts your points as you click.

How many Priest talents are in the beta?

53 in the current beta build. They are split across Discipline, Holy and Shadow. Each talent is counted once, even if it has more than one rank. Turn on Compare to Classic above to see which talents are new or changed.

What is new for Priest in WoW Forever?

13 so far. Turn on Compare to Classic above and they are marked purple in the tree. These talents did not exist in Classic.

Which Priest talents are new in WoW Forever?

Power in Light, Twin Disciplines, Holy Precision, Soul Warding, Penance, Renewed Hope, Divine Aegis, Binding Heal, Litany of Light, Prayer of Mending, Improved Mind Flay, Devouring Contagion and Early Demise. These are the new Priest talents. They did not exist in Classic. The rest are Classic talents, but some have been changed.

Where do I spend my first 5 Priest points?

Put them in the first row. Only the first row is open at the start. Common picks are Power in Light and Wand Specialization in Discipline; Twilight Focus and Improved Renew in Holy; Shadow Focus and Blackout in Shadow. More rows open as you spend points in the tree.

Did Priest lose any talents during the beta?

No. Every Priest talent from earlier beta builds is still around.

Which Priest tree should I start with?

Shadow is the usual solo-leveling starting point; Holy and Discipline make more sense when healing is the reason you are grouping.

Should I level as Shadow?

Yes. Shadow kills faster than the healing trees and barely drinks. Wand your way through the early levels, then Mind Flay everything after.

What does Penance do?

It fires a volley of holy light at one target, dealing damage to an enemy or healing an ally over 2 seconds. Quick burst healing or damage that feels cheap for what it does. It sits deep in Discipline and pairs naturally with Power Infusion.